Every now and then I receive an email asking where to start with ZBrush. Below is a copy of a recent email I sent in response to such a question. It is a basic outline of where to start your path of learning and some of the best resources to point your attention towards...
Hi _____________
Thanks for the email and the kind words.
I'm pretty much a hobbyist myself with digital sculpting. I have been a character sculptor for about 15 years so a lot of what I have learned using traditional medium has transferred over to the digital tool set.
There are two sides to digital modelling: Character sculpting & Hard Surface modelling. Think of as Organic forms (humans, animals and creatures Vs Industrial shapes (weapons, robots, vehicles or aircraft). There is a lot of crossover between, and it's best to learn both, but be aware of the different approaches needed for each.
If it's characters you wish to make, as I do, then my first advice would be to learn anatomy. An understanding of the human form will inform your sculpt more than anything else. It is the foundation of all great sculptors.
Learning Zbrush can be daunting, it was for me anyway, it's language, layout and workflow were completely alien. I have however found many good resources which teach ZBrush and can recommend them below.
To gain insight into the various aspects of ZBrush watch all the videos on Pixologic's classroom page:
For pure eye candy, keep an eye on the top row threads and gallery here:
zbrushcentral.com/
An amazing set of Pro level tutorials are available here:
thegnomonworkshop.com however they are expensive. The best digital artists in the world are creating the material for Gnomon and they are mind blowingingly good - search google and youtube for Gnomon and you'll find snippets. Sign up for the newsletter and keep an eye on what they do.
Another option to learn more once you have a grip of the basics and are ready for advanced material is to do an online course. There are two sites which I can recommend as delivering material which advance your understanding faster than any other.
First
C.G.Society offer a good range of online courses taught by professionals in the field. I took a Character Design for Production course with them and it was where I learned to get to grips with ZBrush.
Secondly
zbrushworkshops offer workshops and classes. Again sign up for the newsletter, and check out the free stuff they have on youtube.
There is more than enough there to set you on the right path to conquering ZBrush and digital sculpting. It can be daunting and sometimes frustrating while learning this stuff and if you ever get stuck it is a sign that you are learning! remember Google is your friend to finding answers and If you ever need any more advice from myself just drop me an email.
Good luck and all the best
Wayne